//
//  YHGameLayerOver.cpp
//  ThunderWarriors
//
//  Created by mac on 12-12-23.
//
//

#include "YHGameLayerOver.h"

IMPLEMENT_CREATE_CLASS(YHGameLayerOver)

YHGameLayerOver::YHGameLayerOver(){
    
}
YHGameLayerOver::~ YHGameLayerOver(){
    
}

bool YHGameLayerOver::init(){
    bool bRet = false;
    bRet = true;
    return bRet;
}